Deconstructeam and Selkie Harbour Announce Many Nights a Whisper

Indie studio Deconstructeam, creators of The Cosmic Wheel of Sisterhood and The Red Strings Club, in collaboration with Selkie Harbour announced yesterday, Many Nights a Whisper, their first self-published game. Many Nights a Whisper is a narrative third-person archery game where players will train to land an impossible distant shot that will shape the fate of a generation. 

Many Nights a Whisper is a short and meditative game about dreams, pressure and expectations. It will only take about 60 minutes to play and is designed to play in just one sitting. You play as the Dreamer, a person chosen to perform a demanding ceremony. During the day, train with your slingshot and speak with your mentor. At night, listen to the townsfolk at the Confession Wall and decide whether or not to grant their wishes.

The game features an art style from Selkie Harbour who uses technical expertise to bring a colorful low-poly 3D ruin-strewn archipelago inspired by Iberian culture to life. Players will also be able to enjoy a piano-driven dreamy soundtrack. 

You can wishlist Many Nights a Whisper on Steam right now to keep up to date on future announcements. 

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